I added up the house/job level in the gang memberlist so your gangmates know.
I am about ot add it in spy report for personal info.
As for mobsters I am still considering it. The original idea on why you were able to see everyone's mobsters, was so you will send message to people when you see an interesting one, asking to trade it.
However, mobster trading never went according to plan, so I am currently considering about adding a perk to them.
The most notorious idea would be the one of a second specialty but this would unbalance the game a bit, making it EASIER. It is also very difficult to make this happen code wise (doable though).
Any ideas ON the mobster matter are appreciated and this is the right time to suggest about it. Once their matter clears out, we will decide if they should appear somewhere and where.

